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Ghiorria

Designed for:

Personal Project

Location

Birmingham City University

Date

January - May 2025

“How are indie games innovating and saving the future of the video games industry?”
Through the creation of an original video game concept, drawn from research into current industry challenges - including exploitative monetisation, gambling-like systems, violence, and issues of gender representation - the project proposed an alternative model inspired by the creative freedom and ethical practices common in "indie" development.
The resulting concept centres on Irish mythology, reflecting my own heritage and personal work outside my university course. The game features a genderless protagonist to promote inclusivity and challenge traditional character norms. Alongside the creative design, the project compared business models used by AAA and "indie" studios, evaluating how smaller developers drive innovation through sustainable practices, meaningful narratives, and player-centric values.

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